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Numenera: Weird Discoveries: Ten Instant Adventures for Numenera Arcane Tinmen

$24.00

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Numenera: Weird Discoveries: Ten Instant Adventures for Numenera Arcane TinmenWhats the hardest part of running an RPG? It has to be the preparation. Unlike a board game, you cant just spontaneously decide to playbecause someone has to have spent hours preparing an adventure first. But what if running a great game didnt require any more time for the game master than it does for the players? What if you could just say, Lets play an RPG, pull a book off the shelf, and be playing five minutes later? With Weird Discoveries,

Introducing the Gretchin

8 goal tiles

including its planets

Play time 90-120 minutes

Play time 45 minutes

King Manuel I died before construction ever began

additional random event tables

Made from durable PP-material

Vice President

Detailed background information on galactic geography

Begging is brilliant conceptually

dangerous aliens

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